Страница 1 из 1 [ Сообщений: 12 ] Версия для печати [+] |
Тест Sanctuary demo 2.1.
http://unigine.com/download/files/Unigi ... ry-2.1.msi — под винду http://unigine.com/download/files/Unigi ... .1.tar.bz2 — под линукс кидаем резалты |
Система № 1
Unigine Sanctuary demobenchmark edition v2.1 FPS: 53.1 Scores: 2252[/b] HardwareBinary: Windows 32bit Visual C++ 1500 Release Oct 29 2008 Operating system: Windows XP (build 2600, Service Pack 3) 32bit CPU model: AMD Phenom(tm) 9550 Quad-Core Processor CPU flags: 2563MHz MMX+ 3DNow!+ SSE SSE2 SSE3 HT GPU model: ATI Radeon HD 4800 Series 6.14.10.6844 512Mb Settings [b]Render: direct3d9 Mode: 1280x1024 fullscreen Shaders: high Textures: high Filter: trilinear Anisotropy: 16x Translucence: enabled Parallax: enabled Reflection: enabled DOF: enabled HDR: enabled Звук в тесте включен Эх, шары бы тоже не помешали бы. Под вистой 64 позже запущу[/i] |
Система № 1
Unigine Sanctuary demo benchmark edition v2.1 FPS: 50.0 Scores: 2120 Hardware Binary: Windows 32bit Visual C++ 1500 Release Oct 29 2008 Operating system: Windows Vista (build 6001, Service Pack 1) 64bit CPU model: AMD Phenom(tm) 9550 Quad-Core Processor CPU flags: 2563MHz MMX+ 3DNow!+ SSE SSE2 SSE3 HT GPU model: ATI Radeon HD 4800 Series 7.01.01.821 512Mb Settings Render: direct3d10 Mode: 1280x1024 fullscreen Shaders: high Textures: high Filter: trilinear Anisotropy: 16x Translucence: enabled Parallax: enabled Reflection: enabled DOF: enabled HDR: enabled |
Включил всё в настройках во вкладке render.
Mode: 1280x1024 fullscreen Shaders: high Textures: high Filter: trilinear Anisotropy: 16x Translucence: enabled Parallax: enabled Reflection: enabled DOF: enabled HDR: enabled FPS: 5.7 Scores: 241 Binary: Linux 32bit GCC 4.1.2 Release Oct 29 2008 Operating system: Linux 2.6.27.4-2-default x86_64 CPU model: Intel(R) Core(TM)2 CPU 6300 @ 1.86GHz CPU flags: 3085MHz MMX SSE SSE2 SSE3 HT GPU model: GeForce 7900 GS PCI Express 177.80 256Mb Render: opengl FPS: 7.4 Scores: 314 Binary: Windows 32bit Visual C++ 1500 Release Oct 29 2008 Operating system: Windows Server 2003 (build 3790, Service Pack 1) 32bit CPU model: Intel(R) Core(TM)2 CPU 6300 @ 1.86GHz CPU flags: 3085MHz MMX SSE SSE2 SSE3 HT GPU model: NVIDIA GeForce 7900 GS 6.14.11.7824 256Mb Render: direct3d9 FPS: 4.4 Scores: 185 Render: opengl PS OpenGL в лунуксе быстрее. Жаль нет 64бит версии. |
Мне больше нравится Unigine Tropics, красивее!
Tropics Demo FPS: 47.9 Scores: 1206 Hardware Binary: Windows 32bit Visual C++ 1500 Release Sep 10 2008 Operating system: Windows XP (build 2600, Service Pack 3) 32bit CPU model: Intel(R) Core(TM)2 Quad CPU Q6700 @ 2.66GHz CPU flags: 2666MHz MMX SSE SSE2 SSE3 HT GPU model: ATI Radeon HD 4800 Series 6.14.10.6869 512Mb Settings Render: direct3d9 Mode: 1280x1024 fullscreen Shaders: high Textures: high Anisotropy: 16x Translucence: disabled Parallax: disabled Reflection: enabled Refraction: enabled Scattering: enabled Volumetric: enabled Glow: enabled DOF: disabled HDR: enabled Sanctuary demo benchmark edition FPS: 53.9 Scores: 2285 Hardware Binary: Windows 32bit Visual C++ 1500 Release Sep 10 2008 Operating system: Windows XP (build 2600, Service Pack 3) 32bit CPU model: Intel(R) Core(TM)2 Quad CPU Q6700 @ 2.66GHz CPU flags: 2666MHz MMX SSE SSE2 SSE3 HT GPU model: ATI Radeon HD 4800 Series 6.14.10.6869 512Mb Settings Render: direct3d9 Mode: 1280x1024 fullscreen Shaders: high Textures: high Anisotropy: 16x Translucence: enabled Parallax: enabled Reflection: enabled Refraction: enabled Scattering: enabled Volumetric: enabled Glow: enabled DOF: enabled HDR: enabled |
Unigine
Sanctuary demo benchmark edition v2.1FPS: 48.8 Scores: 2069 HardwareBinary: Windows 32bit Visual C++ 1500 Release Oct 29 2008 Operating system: Windows Vista (build 6001, Service Pack 1) 32bit CPU model: Intel(R) Core(TM)2 Quad CPU @ 2.40GHz CPU flags: 3599MHz MMX SSE SSE2 SSE3 HT GPU model: NVIDIA GeForce 8800 GTX 7.15.11.7824 768Mb SettingsRender: direct3d9 Mode: 1280x1024 fullscreen Shaders: high Textures: high Filter: trilinear Anisotropy: 16x Translucence: enabled Parallax: enabled Reflection: enabled DOF: enabled HDR: enabled Unigine Corp. © 2005-2008 На 10 директе тоже самое....старая добрая 8800 gtx....я всегда знал что видео карту надо менять раз в два года..... |
А уменя со сглаживанием
Unigine Sanctuary demo benchmark edition v2.1 FPS: 93.1 Scores: 3948 Hardware Binary: Windows 32bit Visual C++ 1500 Release Oct 29 2008 Operating system: Windows Vista (build 6001, Service Pack 1) 64bit CPU model: Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz CPU flags: 3172MHz MMX SSE SSE2 SSE3 HT GPU model: ATI Radeon HD 4870 X2 7.01.01.821 1024Mb Settings Render: direct3d10 Mode: 1280x1024 6xAA fullscreen Shaders: high Textures: high Filter: trilinear Anisotropy: 16x Translucence: enabled Parallax: enabled Reflection: enabled DOF: disabled HDR: enabled |
Sanctuary demo
benchmark edition v2.1 FPS: 178.0 Scores: 7545 Hardware Binary: Windows 32bit Visual C++ 1500 Release Oct 29 2008 Operating system: Windows Vista (build 6001, Service Pack 1) 32bit CPU model: Intel(R) Core(TM)2 Quad CPU Q9450 @ 2.66GHz CPU flags: 3346MHz MMX SSE SSE2 SSE3 HT GPU model: ATI Radeon HD 4870 X2 7.01.01.838 1024Mb Settings Render: direct3d10 Mode: 1920x1200 fullscreen Shaders: high Textures: high Filter: trilinear Anisotropy: 16x Translucence: enabled Parallax: enabled Reflection: enabled DOF: disabled HDR: enabled 6xAA fullscreen FPS: 117.1 Scores: 4967 Hardware Binary: Windows 32bit Visual C++ 1500 Release Oct 29 2008 Operating system: Windows Vista (build 6001, Service Pack 1) 32bit CPU model: Intel(R) Core(TM)2 Quad CPU Q9450 @ 2.66GHz CPU flags: 3346MHz MMX SSE SSE2 SSE3 HT GPU model: ATI Radeon HD 4870 X2 7.01.01.838 1024Mb Settings Render: direct3d10 Mode: 1920x1200 6xAA fullscreen Shaders: high Textures: high Filter: trilinear Anisotropy: 16x Translucence: enabled Parallax: enabled Reflection: enabled DOF: disabled HDR: enabled FPS: 34.8 Scores: 1473 Hardware Binary: Windows 32bit Visual C++ 1500 Release Oct 29 2008 Operating system: Windows Vista (build 6001, Service Pack 1) 32bit CPU model: Intel(R) Core(TM)2 Quad CPU Q9450 @ 2.66GHz CPU flags: 3346MHz MMX SSE SSE2 SSE3 HT GPU model: ATI Radeon HD 4870 X2 7.01.01.838 1024Mb Settings Render: OpenGL Mode: 1920x1200 fullscreen Shaders: high Textures: high Filter: trilinear Anisotropy: 16x Translucence: enabled Parallax: enabled Reflection: enabled DOF: disabled HDR: enabled |
|
|
|
|
Новая тема Ответить | Страница 1 из 1 |
[ Сообщений: 12 ] |
Кто сейчас на конференции |
Сейчас этот форум просматривают: нет зарегистрированных пользователей и гости: 4 |
Вы не можете начинать темы Вы не можете отвечать на сообщения Вы не можете редактировать свои сообщения Вы не можете удалять свои сообщения Вы не можете добавлять вложения |